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Game Collision Detection: A Practical Introduction

By Kenwright

Game Collision Detection: A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: e91a57056ec00a37

INSIDE THE BOOK

About this book

Game Collision Detection: A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

The best book on this subject I have read

I have read a lot of books on this subject and this is the clearest.

I came to this book already familiar with the basics, and it still had plenty to offer. The progression from chapter to chapter is well thought out; nothing feels out of order. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The progression from chapter to chapter is well thought out; nothing feels out of order. This is the book I wish had existed when I started working with game programming.

Emma BennettSecurity researcher · Bristol, UK
Game Collision Detection: A Practical Introduction
Reader review4

Solid and well-organised

Good value. Not perfect, but I would buy another book from this author.

I had been on the fence about this one for a while, and I should have bought it sooner. A couple of chapters felt like they could have been merged, but that is a minor complaint. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The code samples assume a particular environment, which took a bit of fiddling to get running properly. Recommended, with the caveat that it is not a gentle introduction.

Iris WrightFrontend developer · Tel Aviv, IL
Game Collision Detection: A Practical Introduction
Reader review5

This is the one to get

The clearest explanation of game programming I have come across.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The book rewards careful reading. Skimming it would be a mistake. A few of the examples could be more realistic, but the underlying points come across clearly. The writing is direct and does not waste space on filler, which I value in a technical book. This is the book I wish had existed when I started working with game programming.

Nathan MitchellSecurity researcher · Rotterdam, NL
Game Collision Detection: A Practical Introduction

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